Alex asked me to model some pills and a couple of sweps in 3DS max - and they are done.
I'll send them to you over MSN when you message me on steam about it, ok?
Here's the pills first - notice that they are low poly and UVW-mapped.
Here's the box the pills come with. The source engine will hide the fact that it doesn't look circular.
Here's the shovel and gun sweps. I'm particularly proud of the glock (modeled in real scale thanks to the three images, one of each side)
Notice the removable clip, the low poly count - yet it looks like it does in real life.
More images!
Forgive me, but I didn't take time to texture the pistol with bumpmaps, speculars, material properties or more.
Hope it's satisfactory - I kept the Source engine's limits in mind when modeling.