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 Goat Survival - TGZS

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[TG] SkuliSheepman

[TG] SkuliSheepman


Posts : 29
Reputation : 9
Join date : 2009-12-10
Age : 29
Location : Iceland

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PostSubject: Goat Survival - TGZS   Goat Survival - TGZS EmptyFri Dec 18, 2009 2:15 am

Alright, I've started making this gamemode called The Goatriders Zombie Survival, "Goat Survival".

Classes are sorta like in Killing Floor but the gamemode isn't.
Everyone starts with a pistol.

Field Medic : Gets 80% off the MP7 Medic gun and gets more health.
Support Specialist : Gets 35% off all Shotguns and L.A.W Rocket Launcher.
Juggernaut : Gets 30% off M79 Grenade Launcher, Pipe bombs and grenades.
Berserker : Gets 25% off all Melee weapons, Hes basically like a scout, can run faster.
Sharpshooter : Gets 40% off Crossbow, Rifle, M14 and Deagle
Firebug : Gets 50% off the Flamethrower but Flamethrower doesnt have much ammo, so, Count every gastank.

Gamemode works like this

You choose a model and a Class in the start menu, If there are more than 1 in a server you have to wait until the other one is ready to play. You get 10$ for every zombie, 50$ for every Big Zombie and 100$ for a Hellknight which is from Doom. Oh and you can always buy yourself more ammo and more guns, weither though you are in the middle of a battle or hiding somewhere.

I am going to make it scary as crap, the sounds and models, using some of Doom 3 models for the enemies.

Got any Questions?, Requests?, Comments?, Add em' below V.

Love. Skuli Smile

First look of startmenu vgui, not finished, needs class description



Goat Survival - TGZS Kwyg

I will keep you guys updated Wink


Last edited by [TG] SkuliSheepman on Fri Dec 18, 2009 5:23 am; edited 3 times in total
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braincabinet
TG Captain
TG Captain
braincabinet


Posts : 625
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Join date : 2009-05-26
Age : 33
Location : Pie ville kentucky

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PostSubject: Re: Goat Survival - TGZS   Goat Survival - TGZS EmptyFri Dec 18, 2009 4:22 am

i think jewmog started the planning of this game a few months ago then we decided to do it after we were done with the embasy then we made Goat racer and now we aint really sure what will happen next :p
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http://www.braindawgs.com
Zemog
TG Colonel
TG Colonel
Zemog


Posts : 2210
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Join date : 2009-05-27
Age : 30

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PostSubject: Re: Goat Survival - TGZS   Goat Survival - TGZS EmptyFri Dec 18, 2009 2:26 pm

Generic idea well-coded.
Looks schazzy - that means good. Razz

I'll be keepn' track with this in the future.
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http://cdn.dipity.com/uploads/events/d219f59aaf68268b76b8b489c11
[TG] Chief (alex) -Admin-
TG Leader
TG Leader
[TG] Chief (alex) -Admin-


Posts : 1525
Reputation : 59
Join date : 2009-05-17
Age : 31
Location : I am from norway, north norway!

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PostSubject: Re: Goat Survival - TGZS   Goat Survival - TGZS EmptyFri Dec 18, 2009 3:38 pm

Lovely! OUR PLAN IS GOING FORWARD! WE WILL! TAKE OVER! THE GMOD INDUSTRY!



...and...YEAH! Finally a guy that knows how to make a VGUI like a pro.
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http://www.thegoatriders.com
Hidden

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Posts : 107
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Join date : 2009-08-12
Age : 32
Location : Southern Norway

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PostSubject: Re: Goat Survival - TGZS   Goat Survival - TGZS EmptyFri Dec 18, 2009 10:46 pm

T_T i dont have time to learn all this with midterm going.. and soon it will be christmas... then im leaving to the alps to shoot a fim... i just dont have the fucking time! BUT I WANT TO LEARN!
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